INTRODUCTION TO |
ROBERT'S STORIES |
1) The Quiet and Fertile Plain | 5) Brightblosson and the Gleam |
2) There Goes the Neighborhood | 6) Dreamfinder |
3) Nightfawn and the Gleam | 7) ElfQuest |
4) The Sinking Star | 8) Eight-of-Dreams |
These stories take place in the ElfQuest universe created by Wendy and Richard Pini, although they focus on my own characters. This introduction provides some background information for those of you who are unfamiliar with it. Also, since the stories form a kind of series, I'm providing a brief synopsis of each, so you can follow any one of them without having to read all of them. Of course, I hope you'll want to read all of them. (A more long winded version of this paragraph is available.)
But be forewarned: these summaries are full of spoilers.
Imagine an ancient world, its inhabitants an ancient race who have evolved not only immortal lifespans but also telepathic and telekinetic powers that seem like magic. They can heal any wound, reshape rock and metal and even living tissue. They can transform anything or anyone into anything or anyone they desire. But even they could not prevent their world from dying when its time had come. So they formed the last remnants of their planet into a fleet of starcraft that scattered out into the universe never to encounter each other again.
After millions of years, the inhabitants of one craft - who would ages later come to be called the High Ones - decided to seek out others of their kind. They encountered a world much like medieval Earth whose human inhabitants had legends about magical creatures they called Elves. The High Ones were certain that these legends had been inspired by their own people who must have visited that world (later called Abode) long ago, so they decided to land and investigate. In order not to frighten the humans with their alien appearance, they reshaped themselves into the elves of legend and their starship into a faerie castle.
But an accident occurred - the details of which are no part of this narrative - and the moment the palace emerged from hyperspace to appear in the sky over Abode, it was pulled back in and hurled through time twenty thousand years into Abode's past. Dazed from the experience, the High Ones emerged from the palace to be met - not by medieval humans - but by savage prehuman creatures who immediately feared the new arrivals as some sort of demons. And, as is the case everywhere, what primitive men feared, primitive men attacked. To their horror, the High Ones discovered that their magical powers did not flow properly on this young world and that they were helpless to defend themselves. Those few who survived the massacre were scattered into the forest. Eventually some managed to relearn how to use their magic, but at only a fraction of their original power.
The scene shifts ten thousand years and many generations into the future, focusing in on a small group of the High One's descendants: a tribe of elves called the Wolfriders. They no longer possessed the knowledge of their starborn origin or that there might be other elves living elsewhere on Abode. All they knew was that they had been at war with the humans for longer than anyone could remember. Eventually driven from their home by fire, they began wandering until they were surprised to encounter another tribe of elves called the Sunfolk. This meeting inspired Cutter, the leader of the Wolfriders, to embark upon a quest to find and reunite all the lost children of the High Ones, to rediscover to secret of his past - and that of his destiny.
(ElfQuest, its characters, situations, logos and their distinctive likenesses are trademarks of Warp Graphics, Inc. All rights reserved worldwide.)
A tale of the High Ones that starts just before their arrival on
Abode. It shows the creation of Dreamfinder's staff and then focuses
on two lovemates, named Hallam and Welkin, who get separated during
the massacre, never to see each other again. Hallam becomes the founder
of Dreamfinder's people. Welkin changes her name to Skye and founds
Skycia. The title refers to the poem, Ulysses, by
Tennyson.
Brightblossom is Dreamfinder as a little girl. She speaks of trying to
create peace between humans and elves and is mockingly called a
Dreamchaser. She decides to keep that name as a challenge. The title
refers to the poem, Merlin and the Gleam, by Tennyson.
This is an adaptation of Romeo and Juliet in which an
elf and a human
accidentally meet and fall in love. When the inevitable tragedy results,
Dreamchaser uses it as an opportunity to start building a lasting peace,
eventually earning the name, Dreamfinder.
Eight-of-Dreams and the DreamCall
A collection of stories written by a group of people with whom I've become associated. See also Sweetwind's Home Page. The following is adapted from the Holt handbook:
"Many years ago, an elf named Dreamchant left her home to
escape from the
tyrannical rule of her chieftess-mother, Silvertree. After much wandering
and many hardships, she reached the site where Eight-of-Dreams Holt would
later stand. One night, in loneliness and desperation,
she detected the psychic
presence of elves - like herself - who were marked as dreamers.
She called to them through a
prodigious telepathic sending, later spoken of as the
DreamCall, in an effort to preserve the power of
dreaming for future generations. One by one, the dreamers came...."
Dreamfinder senses the DreamCall but is unable to comprehend its
meaning and unable to seek out its source due to her responsibilities
as leader. She knows, however, of a young human woman in her village,
named Nightfawn, who is trying to find a purpose in her life and a
destiny to fulfill. Nightfawn jumps at the chance to go on a quest to
find the DreamCall's source.
Two stories separated by thousands of years that unfold parallel to each
other. In one, Nightfawn meets a knight errant, named Roland, who is
also following the DreamCall, and together they get captured by the
Skycians in a land where elves rule and humans are enslaved. In the other
story, a woman from Abode's medieval period witnesses the
palace of the High
Ones' brief appearance and is unintentionally pulled back in time with
it to Abode's stone age.
Nightfawn and Roland arrive at Eight-of-Dreams and meet Dreamchant.
Roland rides off in search of more adventures while Nightfawn begins
a new chapter in her life.
Alternate Long Winded Introduction
As stated earlier, this page is here for two reasons:
Another possiblity is to list them in the order in which they were written since this is probably the best order in which to read them. Unfortunately, my ego is bothered by this. I'd like to think that I improved a bit with each story, and I'm worried that you might read the first one, decide that I'm not very good, and then not bother to read any of the others. If you read only one of them, I'd prefer it to be "The Quiet and Fertile Plain." But the plot may be hard to follow if you're unfamiliar with the events that preceded it.
Thus, I decided to list the stories in reverse order - newest first - and to write this introduction which will summarize all the stories in chronological order. This way you can read them in any order you want.
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